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  1. Last week
  2. Saraune

    Bird/Dog Farm

    I would like to go, is there a list of EX trials I should have unlocked? I need to unlock Titan and Ifrit, but I guess I need to do Garuda first?
  3. Tember

    Bird/Dog Farm

    As was requested, for anyone who wants/needs a bird or Dog; or the Extreme trial associated cleared.
  4. Xvehn'a Kytira

    Gazelleskin Map Treasure Hunting!

    Thanks! More I think on it, I should be available at 8p. So, I went ahead and RSVPed. See you all tonight!
  5. Aveline

    Gazelleskin Map Treasure Hunting!

    Yes, please join us! We'd love to have you along
  6. Xvehn'a Kytira

    Gazelleskin Map Treasure Hunting!

    I'd be interested, but I'm not a member, just an applicant. More importantly I need to handle my kids' bedtimes, and wouldn't be available until closer to 9p EST. But, once the kids are in bed, if you're not full up and if you're willing to have me, I'd love to join you all!
  7. Earlier
  8. Xvehn'a Kytira

    [App]Xvehn'a Kytira

    Looking forward to it myself! If not today, I should definately have some free time the next several nights. Happy Patch Day, time to go bury myself in story.
  9. Aveline

    Nameday Treasure Hunting!

    until
    It's Aveline's nameday (well, the 12th was) and she's looking to spend it with friends sharing a few pints, eating some cake, and getting dat booty. Treasure booty! The event is in character and we will be going on a standard level 70s maps run: Everyone bring a couple of maps and all lots are free for all.
  10. Aveline

    [App]Xvehn'a Kytira

    Hey Vehn! Glad to see your app. Looking forward to meeting you in game. Happy Patch Day
  11. Kannadi Albedo

    Gazelleskin Map Treasure Hunting!

    New patch, new treasures, same maps. They'll never be more rewarding than they are now, so let's get hunting! Event starts at 7:00 CST (8:00 EST). Bring at least one Timeworn Gazelleskin Map, preferably two! Loot is free-for-all, but any Timeworn Thief's Maps that fall should go to whoever's map is being done at the time. Please RSVP -- only the first eight are guaranteed in. See you there!
  12. Xvehn'a Kytira

    [App]Xvehn'a Kytira

    * Character Lodestone link: Go to https://na.finalfantasyxiv.com/lodestone/character/ and login. Copy/paste the link to your character's page here. https://na.finalfantasyxiv.com/lodestone/character/242639/ * Are you 18+? Yes * We require that all members of TALE consider us their primary Free Company & we do not allow membership for alts-only. Do you confirm that you're interested in joining TALE on your primary character(s) that you predominantly play on in FFXIV? Yes * What timezone do you play in? EST * What is your general play schedule like? On and off during the week, normally from 9 or 10pm until midnight-ish. * Have you been in any other Free Companies in FFXIV? If so, which ones? Currently in Sundown <<SUN>> * What are you looking for in TALE/a Free Company? Roleplay, primarily. I enjoy PvE and would enjoy regular people to PvE with, but I really have no trouble PUGing that content. What I can't PUG is roleplay. I'm looking for people to roleplay with, to help share Vehn's story with. People to help develop him, and people he can help develop, all in an organic way. I am a long term roleplayer, and prefer long time developments. I don't mind taking my time. Beyond that, it would be nice to have a community to just chat and interact with. I'm also always willing to help when need be. * Do you have/are you able to use Discord? If you cannot or are uncomfortable using Discord, please explain below. I have a Discord account and am comfortable with it. (GPANemesis#5953) //If this is a non-roleplaying app, no need to answer the rest of the questions. If you are a role-player, please continue! (assume that anything written below has been turned in to the League & reviewed by officers in character)// CHARACTER BASICS: Name/Nicknames: Xvehn'a Kytira, Vehn'a, Vehn Age: 28 Race/Clan: Miqo'te, Keeper of the Moon Gender: Male Where are you from?: Currently living in a Free Company room in Mist, though I have an apartment in The Goblet Describe yourself for us (physically): I'm quite short for a miqo'te, but I like being underestimated. I try to make the most of what I've got, keeping myself physically fit, maintaining the fitness regime I once practiced with the Flames. I have a number of scars and, yes, there is one over my right eye. I'm blind in that one, but I've learned to work around it well enough. My clothing attempts to marry practicality with tribal style and I think it tends to match my personality well enough. What's your story, stranger? What brings you to the League? I find myself at a crossroads in my life, and I think the League will provide a good opportunity to find myself. I left my tribe shortly after hitting adolescence, and joined the Flames. The military structure suited me. I obsessed with planning and detail, believing that proper planning could counter anything. Carteneau proved me wrong. I lost everything, my fellow Flames, even my brother, who died saving me. That experience, as you might imagine, did it's damage. From that point I lived a reckless life, acting on impulse. It wasn't until I joined Sundown that I managed to collect myself, find my purpose again. And now here I am, and I find myself asking who I am, and what lay ahead? I hope to find answers to those questions with the League. Do you have a patron deity? What are your religious affiliations, if any? I've not given much thought to the gods. If I've a patron, I'm not aware of them. Do you have any mortal fears, severe allergies, or other... conditions that we should know about before we go exploring the world with you? The Calamity left it's scars on me. It took some time to work through that damage, but I've managed to pull myself out of the miasma I had sunk into. Are there any organizations seeking to kill, capture, or otherwise hunt you down? If so, is this going to be an issue for the League? None that I'm aware of. Would you risk your life to save a stranger in need? I've done so countless times before and will not hesitate to do so in the times to come. What do you consider the greatest wrong that an adventurer can commit? Put themselves above other people. Once you consider yourself superior to others, it opens the door to justification of wrongs. What would you describe as ‘true evil’? Someone who acts only to their interests, with no regard to others. Someone that can inflict misery onto others for their own amusement. It's not so much someone that doesn't care what they do to others, it's one that knows full well what they are doing to other, and derive pleasure from it. Please list two of your best strengths and two of your flaws: My greatest strength is my empathy. I resonate with people and adapt my actions on a person to person basis. I can also be fearless to a point, especially if it's for the benefit of others. For example, I've held my ground against an enraged roegadyn, because she is my friend, and needed me to. As for weaknesses, I can be impulsive. The Cataclysm showed me the folly of overplanning. As a result, I overcompensated, living in the moment, to hell with consequences. I've since reigned that in, but I'm still more inclined to act in the now, rather then look to the future. I was also never good forming connections with others. I'm good at looking like I do, but I find it hard to lower my defenses, especially after losing so many to the Calamity. The greatest deeds are often achieved with friends. How well do you work with a team? I learned in my time with the Flames that a unit working together properly is far stronger then the sum of it's parts. This space left blank: View full TALE membership application
  13. Dashegen

    Joint Sparring Exercises

    A piece of parchment is attached to the noticeboard: "With the threat of war looming on the horizon, The Adventure League and it's allies need to be prepared for what is to come. To help meet these preparations, I've decided to host a joint sparring session between members of The League, it's allies, and anyone else whom wishes to hone their skills before the days ahead. Rules, location, and method of the sparring exercises will be shared upon the day of said exercises. They will also depend on if we have a healer or two on hand or not. If you are interested, please write your names on the parchment below." - Dashegen
  14. 1/6/19 Sunday 8pm EST // Southern Thanalan, Little Ala Mhigo __ The Adventure League of Eorzea has been invited by the 4th Combined Brigade to assist in an operation in Southern Thanalan to move against a hostile force of Amal'ja from Zanr'ak. Flame Scouts have reported an imminent attack - and Commander Aideron has offered us the opportunity to act alongside them to evaluate our ability to coordinate and assist in a live combat scenario. The intent is to stop an attack before it happens and acting on the intelligence gathered by the Immortal Flames to protect Little Ala Mhigo and the residents, travelers and visitors of Ul'dah. This is not an act of genocide. Combined with the 4th Brigade, we will be aided by those of the Brotherhood of Ash. We will receive more in depth orders upon arriving.
  15. Aedida

    Free Company Meeting

    IF YOU CANNOT MAKE IT IN GAME THIS EVENING, A NOTEPAD WILL BE MADE AVAILABLE TO YOU SO YOU CAN HAVE BEEN THERE. ANY QUESTIONS YOU HAVE AFTER THE MEETING PLEASE DO NOT HESITATE TO ASK. THIS IS AN INTRODUCTION INTO A LARGER, COMMUNITY BASED RP OUTSIDE OF JUST TALE. IF YOU ARE FAMILIAR WITH THE 4TH COMBINED BRIGADE OR THE EORZEAN ALLIANCE RP GROUP THIS IS IN COLLABORATION WITH THEM. *******THIS IS TO DISCUSS IN CHARACTER INVOLVEMENT IN THE 4.5.1 AND 4.5.2 STORYLINES LEADING INTO SHADOWBRINGERS ******* Free Company meeting to discuss the recent Contract signed with the Immortal Flames, as an Independent Company allied with Ul'dah. Meeting will be In Character. ____________________________________________________ Good evening, As of this eve, the eighteenth sun of the sixth umbral moon, Flame Commander Kale Aideron has extended an invitation for The Adventure League of Eorzean to join the Order of Independent Companies. This invitation extended to the League as one of Ul'dah's longest standing Free Companies has been accepted by both Free Company leaders Aveline Blue and Aedida Aldricht, of TALE (The Adventure League of Eorzea.) This contract with the Alliance is recognized as valid for the next six moons; under which being the expectation that should conflict arise those who VOLUNTEER will be prepared to march into battle. Voluntary status: This is not conscription, participation is voluntary though highly encouraged. As a Free Company, should war be upon us, it is our hope that each and every one of you will play your part where you are most at home and comfortable. That said, following this announcement there will be subsequent meetings to arrange ourselves as necessary. We acknowledge not every member is comfortable on the front lines, however we have places for medics as well as logistics and intelligence personnel. Your immediate Leader, and point of contact in regards to this contract, will be Aedida Aldricht under the direction of the Flame Branch of the OIC, and Flame Commander Kale Aideron. A meeting about the aforementioned contract and, event of open warfare with the Empire, will proceed after the Holidays. Compensation, expectations and all other questions will be discussed then. Please note and arrange any questions you may have at this meeting to be announced in the future. - Aedida Aldricht
  16. Aveline

    TALE's Starlight Ball!

    Dancing! Punch! Selfie wall! Wheeeee! Invite all your friends.
  17. Tatalexu Momolexu

    Monday Night Maps with Tater!

    It's time for everyone to grab two (OR MORE, YOU CAN STORE THEM IN YOUR SADDLEBAGS AND RETAINERS) Gazelleskin maps and lets get some portals open!! Let's go Roulette Hunting!!RSVP - Only the first 8 who do RSVP are guaranteed a spot in the first party. Hidden Canals of Uznair Entering the Hidden Canals and Shifting Altars of Uznair Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair or the Shifting Altars of Uznair. (Does anyone even read these? If so, ping me in game or on discord, I'm legit curious lol) Hidden Canals Progression Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within. The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. * If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance. (Seriously, if you read these, let me know! =D First person to mention ice Tonberrys [or Paleberrys] to me gets 100k in game!) Shifting Altars Progression An orb located in the middle of the arena will appear. Once interacted with by the owner of the current map, a roulette will spin, which will land on one of the 12 options on the board. Blue/Single small Diamond - Invoke's a Lesser Summon boss Green/Triple small Diamond - Invoke's a Greater Summon boss Red/Single giant Diamond - Invoke's an Elder Summon boss Golden "!" - Begins a 'Double or Nothing' style roulette phase where we either fight nothing but Elder Summons with increasingly huge rewards or get kicked out Silver Elephant's Head - (It's a surprise!) Purple Gaping mouth - Atomos is invoked and pulls you out of the Altars, ending your progress (But there's a chance that he is denied, meaning we keep going!). * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.
  18. Aveline

    Winter Salon

    until
    Placeholder for event details, theme, and speaker info
  19. Tatalexu Momolexu

    Monday Night Maps with Tater!

    It's time for everyone to grab two (OR MORE, YOU CAN STORE THEM IN YOUR SADDLEBAGS AND RETAINERS) Gazelleskin maps and lets get some portals open!! Let's go Roulette Hunting!!RSVP - Only the first 8 who do RSVP are guaranteed a spot in the first party. Hidden Canals of Uznair Entering the Hidden Canals and Shifting Altars of Uznair Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair or the Shifting Altars of Uznair. Hidden Canals Progression Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within. The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. * If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance. Shifting Altars Progression An orb located in the middle of the arena will appear. Once interacted with by the owner of the current map, a roulette will spin, which will land on one of the 12 options on the board. Blue/Single small Diamond - Invoke's a Lesser Summon boss Green/Triple small Diamond - Invoke's a Greater Summon boss Red/Single giant Diamond - Invoke's an Elder Summon boss Golden "!" - Begins a 'Double or Nothing' style roulette phase where we either fight nothing but Elder Summons with increasingly huge rewards or get kicked out Silver Elephant's Head - (It's a surprise!) Purple Gaping mouth - Atomos is invoked and pulls you out of the Altars, ending your progress (But there's a chance that he is denied, meaning we keep going!). * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.
  20. until
    By the time this event rolls around, Pyros will be out and let's all hope they nerf Pagos in the process! If you're thinking about trying to finally get around to slogging through the Eureka questline and are at least high enough level to enter Pagos, come join us because at least we can all be miserable together. If there is interest/success, this can be continued on future weekends.
  21. Aveline

    Sticky Pickle Thursday!

    until
    It's been a long week of adventuring & beating the crap out of monsters. Time for a beer and a snack at our beloved Sticky Pickle Tavern! Hosted every other Thursday by Pae! Come take hold of fate at the Sticky Pickle - Shirogane Ward 14 Plot 9! Our stage is always open to wandering storytellers, dancers, bards, or other performers. Drinks on the house for those that grace our stage!
  22. Aveline

    Important All-Hands Meeting!

    Starts at 7:00pm Pacific/10:00pm Eastern! We have some Really Big News to share with the League and we hope as many people as possible can make this meeting. The meeting will be mostly IC, though there will be time for OOC Q&As at the end. Please make it if you can!
  23. Aveline

    SHADOWRUN AT LAST

    This is finally it... a TALE adventure into the cyberpunk landscape of Seattle 2072: Shadowrun. See the Shadowrun channel in our Discord for more details on how to create a character. More details to follow, this text is more of a placeholder and to get a head count. We will be playing using 4th Edition Shadowrun rules using the 20th Anniversary book: 4th Edition 20th Anniversary Handbook: http://torsjoha.tihlde.org/rpg/SR/Shadowrun 20th Anniversary Corebook.pdf Helpful list of Shadowrun slang: http://shadowrun.wikia.com/wiki/Slang
  24. It's All Saint's Wake and a sexy werewolf has infiltrated Wanderer's Hope! BETTER FIND THEM QUICK, BEFORE WE ARE ALL SEDUCED TO DEATH*! Come in costume for TALE's All Saints' Wake party, where we will eat, drink, and find out which among us is the deadly werewolf. Prizes for either the werewolf who devours everyone or the person(s) who figure out who it is first and saves us all. This is a private League party, but you are more than welcome to invite friends from other Companies if you like. Refreshments and socializing for the first hour. Then the hunt begins! *The werewolf is just a normal werewolf & it will eat you to death, no seducing. Unless you're into that vore stuff, I guess. -------------------------- OOC: We will be playing this game! This is one of my absolute favorite party games and it should be even more fun in character!
  25. Tatalexu Momolexu

    Tater's Tuesday Gazelle Maps!

    It's time for everyone to grab two (OR MORE, YOU CAN STORE THEM IN YOUR SADDLEBAGS AND RETAINERS) Gazelleskin maps and lets get some portals open!! Let's go Roulette Hunting!!RSVP - Only the first 8 who do RSVP are guaranteed a spot in the first party. Hidden Canals of Uznair Entering the Hidden Canals and Shifting Altars of Uznair Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair or the Shifting Altars of Uznair. Hidden Canals Progression Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within. The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. * If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance. Shifting Altars Progression An orb located in the middle of the arena will appear. Once interacted with by the owner of the current map, a roulette will spin, which will land on one of the 12 options on the board. Blue/Single small Diamond - Invoke's a Lesser Summon boss Green/Triple small Diamond - Invoke's a Greater Summon boss Red/Single giant Diamond - Invoke's an Elder Summon boss Golden "!" - Begins a 'Double or Nothing' style roulette phase where we either fight nothing but Elder Summons with increasingly huge rewards or get kicked out Silver Elephant's Head - (It's a surprise!) Purple Gaping mouth - Atomos is invoked and pulls you out of the Altars, ending your progress. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.
  26. Tatalexu Momolexu

    Tater's Monday Gazelle Map Run

    It's time for everyone to grab two (OR MORE, YOU CAN STORE THEM IN YOUR SADDLEBAGS AND RETAINERS) Gazelleskin maps and lets get some portals open!! Let's go Roulette Hunting!!RSVP - Only the first 8 who do RSVP are guaranteed a spot in the first party. ((Blatantly ripped from Ozak's events lol)) Hidden Canals of Uznair Entering the Hidden Canals and Shifting Altars of Uznair Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair or the Shifting Altars of Uznair. Hidden Canals Progression Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within. The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. * If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance. Shifting Altars Progression An orb located in the middle of the arena will appear. Once interacted with by the owner of the current map, a roulette will spin, which will land on one of the 12 options on the board. Blue/Single small Diamond - Invoke's a Lesser Summon boss Green/Triple small Diamond - Invoke's a Greater Summon boss Red/Single giant Diamond - Invoke's an Elder Summon boss Golden "!" - Begins a 'Double or Nothing' style roulette phase where we either fight nothing but Elder Summons with increasingly huge rewards or get kicked out Silver Elephant's Head - (It's a surprise!) Purple Gaping mouth - Atomos is invoked and pulls you out of the Altars, ending your progress. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.
  27. Tatalexu Momolexu

    Friday Night Maps with Tater!

    It's time for everyone to grab two (OR MORE, YOU CAN STORE THEM IN YOUR SADDLEBAGS AND RETAINERS) Gazelleskin maps and lets get some portals open!! Let's go Roulette Hunting!!RSVP - Only the first 8 who do RSVP are guaranteed a spot in the first party. Hidden Canals of Uznair Entering the Hidden Canals and Shifting Altars of Uznair Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair or the Shifting Altars of Uznair. Hidden Canals Progression Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within. The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. * If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance. Shifting Altars Progression An orb located in the middle of the arena will appear. Once interacted with by the owner of the current map, a roulette will spin, which will land on one of the 12 options on the board. Blue/Single small Diamond - Invoke's a Lesser Summon boss Green/Triple small Diamond - Invoke's a Greater Summon boss Red/Single giant Diamond - Invoke's an Elder Summon boss Golden "!" - Begins a 'Double or Nothing' style roulette phase where we either fight nothing but Elder Summons with increasingly huge rewards or get kicked out Silver Elephant's Head - (It's a surprise!) Purple Gaping mouth - Atomos is invoked and pulls you out of the Altars, ending your progress. * In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance. Manage Event Report Event Download Event Add Similar Event
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